Ver. 1.2.1: Save slot character images
Dynamic Characters MV + MZ » Devlog
This is a generally recommended update.
Added Features:
- Character rules can optionally apply to the party shown on save slots (applied when saving; mind the note of caution!).
- Image loading errors can be ignored when viewing the save slot list.
Fixes:
- Fixed tags not persisting across save/load. This changes the plugin-specific save data, but the new version is backwards-compatible with earlier saves.
Revisions:
-
Added compatibility note regarding RPG Maker Animation Solution.
Our plugins were compatible beforehand already, since we target different parts of the Character graphics system, but now it’s documented. -
The source-code is now largely typechecked.
I fixed a number of mistakes while implementing that, though they seem to have been obscure enough that I didn’t receive any complaints.
(This was mostly related to directly Event-controlled character tags.)
NOTE: Save files created with this version of the plugin may not be compatible with older versions of it!
Files
TS_Dynamic_Characters.js (MV+MZ) 120 kB
Version 1.2.1 4 days ago
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Dynamic Characters MV + MZ
Dynamically and flicker-free change and layer Actor, Event and Vehicle images on the Map!
Status | Released |
Category | Assets |
Author | Tamschi |
Tags | Character Customization, Characters, declarative, plugin, rmmv, rmmz, RPG Maker, RPG Maker MV, RPG Maker MZ |
Languages | English |
Accessibility | Configurable controls |
More posts
- Ver. 1.1.0: Independent items compatibilityMay 19, 2024
- Dynamic Characters - Ver. 1.0.0Mar 07, 2024
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