Sketch Plugins
A downloadable plugin collection
This is a collection of small and very small plugins, usually created in up to around an hour, that I provide for free without any support- or other guarantees (but I'll still try to help if I find the time to).
Please use the attached discussion board on this page for community support.
These plugins usually have no settings or API and can often be fully explained in a single sentence. The exact license varies depending whether I think a certain plugin should be copyright-protected in the first place (some are in my opinion too simple), but generally speaking they will be free also for commercial use and allow modification and redistribution.
Chip Damage
Non-immune non-healing 0 damage becomes a non-critical hit for 1.
(Also applies to inverted healing.)
Chip Healing
Non-immune non-damaging 0 healing becomes a non-critical heal for 1.
(Also applies to inverted damage.)
Event Touch against Followers
Event Touch triggers against Followers.
Events Through Followers
Allows Events to move through Followers.
JS Variables and Switches
By pattern, replaces Variable and Switch slots with JS accessors (including optional setters).
Map Variables and Switches
Captures Variables and Switches per (current) Map (ID) by pattern.
Nested Text Escapes
Expands text escapes in text escape-inserted text (deeply).
Picture Tasks
Attach at most one Common Event per Picture as background task.
(Works anywhere Pictures can be shown and steps just before each Picture does.)
Pocket Dimension
Save and restore Map state (must transfer to distinct Map), including the current modal event.
Scoped Variables and Switches
Layers Variables and Switches to (temporarily) limit the visibility of changes to the current Event interpreter (script call) and its children (callees).
Self Variables and Switches
Captures Variables and Switches per Event (ID) by pattern and makes them visible to Page conditions.
Integrates with: Dynamic Characters
Through off-Map
Allows any Character that is "Through ON" to walk off the valid Map area.
Troop Positions
Automatically arranges enemies like in the first troop with as many (including hidden ones).
Zero Damage Fake Evasion
Reports zero-damage HP hits as evaded instead.
Zero Damage Fake Miss
Reports zero-damage HP hits as missed instead.
| Updated | 2 days ago |
| Status | Released |
| Category | Assets |
| Author | Tamschi |
| Made with | RPG Maker |
| Tags | No AI, plugin, RPG Maker, RPG Maker MV, RPG Maker MZ |
| Average session | A few seconds |
| Languages | English |
| Links | Imprint / Impressum |
Download
Click download now to get access to the following files:
Development log
- Week 1 Summary23 days ago
