Ver. 1.0.1: VisuMZ-compatibility
R-Stick Mouse MV + MZ » Devlog
This is a generally recommended update.
Revisions:
- Added “Save Contents” documentation.
- Don’t create cursor sprite in
Scene_Boot
.
In Ver. 1.0.0, the cursor sprite was created also very early in the game’s startup process, before the game data is initialised (and where it’s normally never shown). This causes problems with some plugins that (reasonably) assume the game data is available whenever Sprite_Picture
is used.
This change should add full compatibility with VisuMZ_0_CoreEngine and VisuMZ_1_BattleCore, but it’s always hard to tell for sure due to the obfuscation there. Let me know if you encounter issues.
Files
R-Stick Mouse (MV+MZ) 34 kB
Version 1.0.1 May 17, 2024
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R-Stick Mouse MV + MZ
Mouse input via controller for RPG Maker MV and MZ.
Status | Released |
Category | Assets |
Author | Tamschi |
Tags | Controller, cursor, gamepad, input, mouse, rmmz, RPG Maker, RPG Maker MZ |
Languages | English |
Accessibility | Configurable controls, One button |
More posts
- Ver. 1.1.3: MV-compatibility, Fixes and RevisionsMay 20, 2024
- Ver. 1.0.2: Don't stop or hide in menusMay 17, 2024
- Ver. 1.0.0May 16, 2024
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