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Devlog
Ver. 1.3.6: Window Refresh Flicker Prevention Fix
May 03, 2026
by
Tamschi
2
#changelog, #bugfix
This is a subtle recommended bugfix update . Fixes: Fixed flicker prevention through window refresh. Very subtle in practice, but this was an oversight in my code. ( function s don’t capture this .)...
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Ver. 1.3.5: Layer Mods (stage 1)
May 03, 2026
by
Tamschi
2
#changelog, #features, #revisions
This is an optional feature update . Features: A limited port of layer mods ! For now only composite operations and opacity are included. (Most other mods available in Dynamic Pictures should follow e...
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Ver. 1.2.4: Equipment Previews and `paintOpacity`-support
April 27, 2026
by
Tamschi
2
#changelog, #features, #bugfix, #revisions
This is a recommended feature and bugfix update . Features: Added optional equipment preview in certain windows. By default, this should work in the Equip menu’s status window in MZ , but can also w...
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Ver. 1.1.3: Race condition crash bug fix
February 28, 2026
by
Tamschi
4
#changelog, #bugfix
This is a critical bugfix update . 2026-02-28 Fixes: Fixed a largely nondeterministic crash caused by a use-after-destruction in bitmap load listeners. (Would manifest as “Uncaught TypeError: Cannot...
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Ver. 1.1.2: Save file fix
February 17, 2026
by
Tamschi
3
#changelog, #bugfix, #revisions
This is a critical bugfix update . Fixes: Fixed custom Game_* -class (de)serialisation. (Note: I omitted a fixup for existing save files due to this bug being caught before it could affect any release...
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Ver. 1.1.1: Texture Panning and (MZ) Face Size fix
January 30, 2026
by
Tamschi
3
#changelog, #features, #bugfix
This is a recommended feature and bugfix update . Features: Modifiers can now pan the Face texture. Fixes: Added support for customised face sizes in MZ (via System 2)...
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