Ver. 1.5.5: MV3D-compatible!
Live Menu and Pause MV + MZ » Devlog
This is a generally recommended compatibility update.
Features:
- Added “Patch MV3D?” plugin compatibility parameter group (ON by default).
Live Menu and Pause should now be fully compatible with MV3D 0.9.2.8!
I’m reasonably certain that I patched all cases where MV3D didn’t recognise that the Map was still/again visible. (Checking SceneManager._scene instanceof Scene_Map
isn’t always helpful. It’s better to insert Map-specific behaviour into Game_Map
or Scene_Map
directly or to set a scoped flag there, which is also more performant in most cases.)
Please make sure to open and confirm the plugin parameters window once after updating the plugin to enable the new feature! Live Menu and Pause must be loaded after MV3D to be able to patch it.
Files
TS_Live_Menu_and_Pause.js (MV+MZ) 82 kB
Version 1.5.5 7 hours ago
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Live Menu and Pause MV + MZ
Continue map processing in menus and pause anywhere.
Status | Released |
Category | Assets |
Author | Tamschi |
Tags | battle, menu, No AI, pause, plugin, rmmv, rmmz, RPG Maker, RPG Maker MV, RPG Maker MZ |
Languages | English |
Accessibility | Configurable controls, One button |
More posts
- Ver. 1.4.5: Keep Map DataMay 29, 2025
- Ver. 1.3.4: Stale Picture fixFeb 14, 2025
- Ver. 1.3.3: Many Fixes + Optionally Auto-Close Main MenuMar 31, 2024
- Ver. 1.2.2: Scene-Hybridization modeFeb 20, 2024
- Ver 1.1.1: Compatibility with GALV_MapProjectilesFeb 18, 2024
- Ver. 1.0.0 + Launch SaleFeb 18, 2024
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