Ver. 1.0.1
Battler Flipbooks Core MV + MZ » Devlog
This update is recommended for developers of extension plugins, as it corrects the type definition file.
The included revisions likely make no difference for all other users, though I would still appreciate if you used the newest version when testing and releasing your game, if only because the typo is a bit embarrassing 😅
Revisions:
- Fixed typo in release date of previous version.
Utils.generateRuntimeId()
is called more reliably in some extremely rare situations whereImageManager
is partially polyfilled in RPG Maker MZ.- Added documentation for animation callback arguments available in the “Home override…” coordinate expressions.
- Clarified how the premade plugin parameter definitions can be used for other plugins.
- Added missing
FlipbooksRuntime
constructor args properties to .d.ts. - Added usage instructions to .d.ts.
Aside from that, the plugin page on Itch.io here includes a copy of the license text now! I’ll see to including that also for my other plugins as I release or update them (or if someone requests it in the comments).
Files
TS_Battler_Flipbooks_Core.js (MV+MZ, +.d.ts) 38 kB
Version 1.0.1 Jun 06, 2023
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Battler Flipbooks Core MV + MZ
A rule-based battler sprite animation engine.
More posts
- Ver. 1.2.4: Independent items compatibilityMay 19, 2024
- Layer example pluginMar 05, 2024
- Ver. 1.1.4Jan 25, 2024
- Ver. 1.1.3Jul 21, 2023
- Ver. 1.0.2Jun 27, 2023
- Small page update (and upcoming patch)May 26, 2023
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