Ver. 1.3.5: 'Single'-Framing fix


This is a highly recommended bugfix update.

Fixes:

  • ‘Single’-framing now works correctly on actor sprites.

Previously, the wrong sprite was checked for a bitmap and had its frame updated. (Sprite_Actor is composite and it’s its ._mainSprite that shows the battler image.)

To be honest, I’m still puzzled why this appeared to work correctly in my test project. Maybe because I was testing with the default actor spritesheets instead of single frame images, but that doesn’t quite explain everything.

Files

TS_Battler_Flipbooks_Core.js (MV+MZ, +.d.ts) 39 kB
Version 1.3.5 16 days ago

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