Ver. 1.3.5: 'Single'-Framing fix
Battler Flipbooks Core MV + MZ » Devlog
This is a highly recommended bugfix update.
Fixes:
- ‘Single’-framing now works correctly on actor sprites.
Previously, the wrong sprite was checked for a bitmap and had its frame updated. (Sprite_Actor
is composite and it’s its ._mainSprite
that shows the battler image.)
To be honest, I’m still puzzled why this appeared to work correctly in my test project. Maybe because I was testing with the default actor spritesheets instead of single frame images, but that doesn’t quite explain everything.
Files
TS_Battler_Flipbooks_Core.js (MV+MZ, +.d.ts) 39 kB
Version 1.3.5 16 days ago
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Battler Flipbooks Core MV + MZ
A rule-based battler sprite animation engine.
More posts
- Ver. 1.3.4: 'Single'-Framing19 days ago
- Ver. 1.2.4: Independent items compatibilityMay 19, 2024
- Layer example pluginMar 05, 2024
- Ver. 1.1.4Jan 25, 2024
- Ver. 1.1.3Jul 21, 2023
- Ver. 1.0.2Jun 27, 2023
- Ver. 1.0.1Jun 06, 2023
- Small page update (and upcoming patch)May 26, 2023
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