Ver. 1.1.4
Battler Flipbooks Core MV + MZ » Devlog
This is a generally recommended bugfix update (especially if you use YEP_BattleEngineCore).
Fixes:
-
Fixed
spriteSizeTweak
compatibility tweak (controlled by the plugin parameter “(YEP) Cache sprite size?” in my layer plugins).
Previously, this would crash the game on start iff active due to a refactoring mistake. -
Typo fixes.
I missed this during testing somehow, apologies for that.
At least I found the bug accidentally on my own, and the fix turned out to be very simple.
Files
TS_Battler_Flipbooks_Core.js (MV+MZ, +.d.ts) 38 kB
Version 1.1.4 Jan 25, 2024
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Battler Flipbooks Core MV + MZ
A rule-based battler sprite animation engine.
More posts
- Ver. 1.2.4: Independent items compatibilityMay 19, 2024
- Layer example pluginMar 05, 2024
- Ver. 1.1.3Jul 21, 2023
- Ver. 1.0.2Jun 27, 2023
- Ver. 1.0.1Jun 06, 2023
- Small page update (and upcoming patch)May 26, 2023
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