Ver. 1.1.4


This is a generally recommended bugfix update (especially if you use YEP_BattleEngineCore).

Fixes:

  • Fixed spriteSizeTweak compatibility tweak (controlled by the plugin parameter “(YEP) Cache sprite size?” in my layer plugins).
    Previously, this would crash the game on start iff active due to a refactoring mistake.

  • Typo fixes.

I missed this during testing somehow, apologies for that.
At least I found the bug accidentally on my own, and the fix turned out to be very simple.

Files

TS_Battler_Flipbooks_Core.js (MV+MZ, +.d.ts) 38 kB
Version 1.1.4 Jan 25, 2024

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